 
Table of Contents
	-  1 Introduction
	
		-  1.1 The Purpose of
		this Document
		-  1.2 Acknowledgements
	
 
-  2 Oscillator Waveform Modification
	
		-  2.1 Sync
	        -  2.2 Frequency Modulation Techniques
		-  2.3 Wave Shaping
		-  2.4 Vector Synthesis
		-  2.5 Wave Sequencing
		-  2.6 Audio-Rate Crossfading
		-  2.7 Wave Terrain Synthesis
		-  2.8 VOSIM
		-  2.9 FOF Synthesis
		-  2.10 Granular Synthesis
	
 
-  3 Filter Techniques
	
		-  3.1 Resonant Filters as Oscillators
		-  3.2 Serial and Parallel Filter
		Techniques
		-  3.3 Audio-Rate
		Filter Cutoff Modulation 
		-  3.4 Adding Analog Feel
		-  3.5 Wet Filters
	
 
-  4 Noise Generation 
	
		-  4.1 White Noise
		-  4.2 Brown Noise
		-  4.3 Pink Noise
		-  4.4 Pitched Noise
	
 
-  5 Percussion
	
		-  5.1 Bass Drum Synthesis
		-  5.2 Snare Drum Synthesis
		-  5.3 Synthesis of
		Gongs, Bells and Cymbals
		-  5.4 Synthesis of Hand Claps
	
 
-  6 Additive Synthesis
	
		-  6.1 What is Additive Synthesis?
		-  6.2 Resynthesis
		-  6.3 Group Additive Synthesis
		-  6.4 Morphing
		-  6.5 Transients
		-  6.7 Which Oscillator to Use
	
 
-  7 Physical Modeling
	
		-  7.1 Introduction to
		Physical Modeling
		-  7.2 The Karplus-Strong Algorithm
		-  7.3 Tuning of Delay Lines
		-  7.4 Delay Line Details
		-  7.5 Physical Modeling with Digital Waveguides
		-  7.6 String Modeling
		-  7.7 Woodwind Modeling
		-  7.8 Related Links
	
 
-  8 Speech Synthesis and Processing
     
		-   8.1 Vocoder Techniques
          -   8.2 Speech Synthesis
		-   8.3 Pitch Tracking
     
 
-  9 Using the Logic Modules
	
		-   9.1 Complex Logic Functions
		-   9.2 Flipflops, Counters
		other Sequential Elements
		-   9.3 Asynchronous Elements
		-   9.4 Arpeggiation
	
 
-  10 Algorithmic Composition
	
		-  10.1 Chaos and Fractal Music
		-  10.2 Cellular Automata
		-  10.3 Cooking Noodles
	
 
-  11 Reverb and Echo Effects
     
		-  11.1 Synthetic Echo and Reverb
		-  11.2 Short-Time Reverb
		-  11.3 Low-Fidelity Echo and Reverb
     
 
-  12 Distortion Effects
     
		-  12.1 Distortion using Nonlinearities
		-  12.2 Multiband Distortion
		-  12.3 Polynomial Distortion
		-  12.4 Distortion using Time-Variant Systems
     
 
-  13 Frequency and Pitch Shifting
     
		-  13.1 Frequency Shifting 
		-  13.2 Pitch Shifting
     
 
-  14 Spatialization
	-  15 Emulating Classic Synths
	
		-  15.1 General Guidelines
		-  15.2 Yamaha DX7
		-  15.3 Octave Cat
		-  15.4 ARP Odyssey
		-  15.5 Casio
		-  15.6 Hallsey Mark 1 and 2
		-  15.7 Other Emulations
	
 
A pdf file of the complete book can be downloaded from
www.cim.mcgill.ca/~clark/nordmodularbook/nordmodularbook.pdf 
A file containing all of the patches in  book can be downloaded from
www.cim.mcgill.ca/~clark/nordmodularbook/nm_book_patches.zip 
[Next (Introduction)]
 
(c) James Clark 2003